About This GameWith her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the course of history isn’t quite as black and white as it seems... Explore an intricate, connected world with beautifully drawn and detailed pixel art environments. Traverse between the barren present and luscious past of Lachiem, collecting elemental magic orbs and combining their power to destroy enemies with blades and spells. Befriend mysterious creatures called Familiars, such as the adorable dream dragon Meyef, and train them to aid you in battle. Test your skills and timing with intense boss battles, and you venture forth to take on the Emperor himself!
English,French,German,Japanese,Russian,Simplified Chinese
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Game Progress. Small Update: Version 1.021:
Tiny update today, mainly to fix a crash!
Hey everyone! Great news today, Timespinner is now playable in 7 new languages! Yayy!
Update 1.03. Small Update: Version 1.026:
Today's update brings a small bug fix and two new Passwords for two new Speedrun Modes!
1.026. Update! Version 1.02:
Hey everyone! I've just uploaded version 1.02 of Timespinner! (Version 1.01 was the "initial release" of the game on 9/25, whereas Version 1.00 was released to Kickstarter backers 2 weeks before that!) I've listened to your feedback and have made several small changes to the game:
My next updates will focus on keyboard/controller quality of life, display fixes, and performance fixes. Enjoy! *Edited on 10/2/18 to specify that this is "Patch Notes". Small Update: Version 1.031: Hey everyone! Today's small update makes the game have parity with the Nintendo Switch and Xbox One builds (which come out on June 4th!). The biggest new feature is dynamic resizing of the game screen, a feature that needed to be implemented for the above ports. Hopefully this fixes the dreaded "black full screen" bug that some people have seen, too! Enjoy!
Update 1.031. Kickstarter Summer Update + Rethinking Early Access:
Hello everyone! I hope you all have been enjoying your June so far! In Seattle, we're sporting the classic gray-rainy weather, but I'm sure July will bring more sun! This update has some important announcements about a new Alpha Build, Steam Early Access, and updates on the game's development. Let's dive in!
Development Update. Super Special Announcements!:
Surprise! Hey everyone, I know it's not a solstice or equinox, but I have great news for you all!
Timespinner is coming out on 9/25!. Small Update: Version 1.022:
Hey everyone! I've been busing patching up the game for PS4+Vita. Here's a small update that includes the things I've fixed since the last Steam update. My next task will be to work on a large functionality update for controls, like I've mentioned before. Enjoy!
Timespinner Version 1.022. Summer Update:
Happy Summer everyone! Well, for me, it's felt like it's been summer for a month already, as the weather has been unseasonably warm. Nothing wrong with a little extra, sun, eh? I hope you've all been doing well, too! :D Let's talk about the state of Timespinner!
Recap of Spring
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